Multiple tools can help you create your farm. A helpful tutorial sets you on your way, and then you’re off to your own devices. Once you’ve created your character, the game welcomes you with the NPC “Farm Fan,” and she promptly introduces you to the town and your new farm. Farming and Cultivating the LandĪrguably, farming is the main appeal of this game, and Staxel introduces players to the role of the farmer readily. Outside of cosmetics, the game also provides multiple different colors for building materials, so if a pink building with an embellished dark green roof appeals to you, then the game happily provides you with these luxuries. As you progress through the story and secure your finances, you can purchase additional cosmetics such as headphones, glasses, dresses, different pants, and more. There are 33 hairstyles with 12 colors, 22 faces with 11 colors, 4 shirts, 3 pants, and 3 shoes to choose from in the beginning. At the current moment, you can create one of two species, elves or humans (there are also humanoid cat NPCs, so this might be implemented later). The beginning character customization provides a decent amount of options. Just from one look, you already know that this world can be shaped by your own imagination. Even without the functional purpose of the graphics, the aesthetics manage to convey a “Legos-esque” appeal, inviting a sense of creativity. The blocky textures help determine how buildings are made and allow players to estimate resources gathered or required. Graphically, the vox-designed world of Staxel lends to its appeal. This handy feature allows you to construct a building quickly, especially if it has different materials. By looking at a specific material, you can press G and instantly match that material with an inventory resource. The last quality of life feature is the “G” key. In particular, one right click conveniently gathers all materials of the same name quickly. Right-click governs actions such as progressing dialogue, reading signs, and collecting material. Scrolling the mouse wheel while holding down left click will determine which direction your object faces. Holding down left click also allows you to see the location of where your object will appear. Holding the left click will increase the area of influence your action will take, making cutting wide sections of a tree, mining, and cultivating easy. As an example, basic tool interactions are governed by the left click. Next, there are also some very convenient features that help players to fine tune or complete their actions quickly. Movement is mapped to either the arrow keys or “WASD.” The camera is controlled by your mouse, and the left and right click are your main actions needed to play the game. The default controller layout is simple and actions are intuitive for anyone to pick up and play the game. First, the control scheme for the game can be played with either a controller or keyboard and mouse. Staxel has some really convenient features that make the overall experience more streamlined and less repetitive.
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